Tuesday, 18 July 2017
Reallusion iClone 3DXchange 7.0.0615.1 Pipeline [Applications]
Posted by Unknown |
08:57:00 |
1 Comment |
3DXchange is a robust, streamlined conversion and editing tool that connects iClone to a universe of 3D content. Users are able to import bi-ped, animated skin-bone characters and their animations for use in iClone. They can also export iClone characters and animations to external 3D applications and video game engines. Moreover, 3DXchange 6 is enhanced with an optimized conversion performance and editing environment, ensuring that you an even faster and better user experience!
Thiết kế thời trang với CLO Enterprise 3.1.27 Win x64 [Applications]
Posted by Unknown |
08:52:00 |
1 Comment |
CLO is a 3D fashion design software program creating virtual, true-to life garment visualization with cutting-edge simulation technologies for the fashion and ...
New Features: http://enterprise.clo3d.com/newfeatures/3-1
Wednesday, 3 May 2017
Applications - DesignDoll v3.9.8.9 phần mềm tạo dáng để vẽ khá hay
Posted by Unknown |
18:51:00 |
No Comments |
Most of the built-in functions are based on requests from our customers
Tuesday, 2 May 2017
Applications - Substance Painter 2-2.6.0.1568 - WIN
Posted by Unknown |
15:27:00 |
No Comments |
Substance Painter 2.6 brings long-awaited opacity control, introduces new options to the scripting API, and adds color management as part of our ongoing push to respond to the needs of VFX and animation studios. This update also adds support for Substance Designer 6, providing support for text inputs in substance materials and filters as well as many other improvements and fixes.
Monday, 10 April 2017
Applications - CrazyTalk Animator 3.01.1116.1 Pipeline (phần mềm tạo chuyển động 2D khá hay)
Posted by Unknown |
18:46:00 |
No Comments |
CrazyTalk Animator (CTA) is the world's easiest 2D animation software that enables all levels of users to create professional animations with the least amount of effort. With CTA3, anyone can instantly bring an image, logo, or prop to life by applying bouncy Elastic Motion effects. For the character part, CTA3 is built with 2D character templates, valuable motion libraries, a powerful 2D bone rig editor, facial puppets, and audio lip-syncing tools to give users unparalleled control when animating 2D talking characters for videos, web, games, apps, and presentations.
Sunday, 2 April 2017
Applications - Autodesk SketchBook Pro for Enterprise 2018 Multilingual (Phần mềm vẽ 2d khá hay)
Posted by Unknown |
17:49:00 |
1 Comment |
Sketch your idea on any platform
The SketchBook® drawing app is made for creative professionals, aspiring artists, and anyone who draws every day. The app is available for almost every platform and device.
Tuesday, 28 March 2017
Applications - SideFX Houdini FX v16.0.504 WIN - MAC - LINUX X64
Posted by Unknown |
19:51:00 |
No Comments |
For Window: https://www.fshare.vn/file/SWYRNO9WHEDB
For Linux: https://www.fshare.vn/file/GTHQX6TAQI5V
For Mac: https://www.fshare.vn/file/B36CYJKUE5AM
Saturday, 18 March 2017
Applications - Unfold3D v9.0 làm UV Map cực dễ
Posted by Unknown |
18:17:00 |
No Comments |
The UNFOLD3D® technology has been chosen by Autodesk® for its reliability and quality. UNFOLD3D software is intuitive, fast, scalable and gives high quality UVs with mimimun effort. AAA game studios and numerous freelancers are currently using UNFOLD3D to work more efficiently. Check out the demo version, watch videos, and see for yourself that you just cannot afford to work without UNFOLD3D
Home: http://www.polygonal-design.fr/
Tuesday, 7 March 2017
Applacations - Substance Painter 2.5.1.1498 cho WIN
Posted by Unknown |
17:36:00 |
No Comments |

Substance Painter 2.5 brings long-awaited opacity control, introduces new options to the scripting API, and adds color management as part of our ongoing push to respond to the needs of VFX and animation studios. This update also adds support for Substance Designer 6, providing support for text inputs in substance materials and filters as well as many other improvements and fixes.
Sunday, 5 March 2017
Aplacations - Quixel SUITE 2.2.2 - Hỗ trợ texture 3d sử dụng trong Photoshop
Posted by Unknown |
20:45:00 |
No Comments |
HUGE shout out to Alvin Shih for the stunning artwork!
- Bunch of new Megascans fabrics and leathers
- Upgraded all Iron, Steel and Wood materials
- Added 16 bit support for Material Creator
- Native file dialogs added for 3DO
- Persistent window location for all Suite tools
- Added backwards compatibility feature for converting 1.x projects to 2.x
- All 3DO sliders now have input fields
- Added Shortcut 'V' for showing color picker
- Added Brush Size overlay when using shortcuts to adjust Brush Size
- Improved Custom Grunge Mask importer
- Increased Emission Intensity range
- TurnTable now respects MeshCentric property
- Improved Contrast and Saturation post-process effect
- Improved Smart Material thumbnails
- Fixed: NDO not connecting with 3DO in special cases
- Fixed: Smart Material saving bugs
- Fixed: Custom 2D masks breaking Smart Materials and the Reimporter
- Fixed: Color Map shader persisting if 'C' was held while assigning material
- Fixed: Other map would get selected after changing scale
- Fixed: Material Creator would ignore certain custom values
- Fixed: Brush crosshair would persist after exiting paint mode
- Fixed: Shift+Click painting strokes when camera is moved in between a stroke
- Fixed: Creating/editing a paint layer would not run 3DO in paint mode if closed
- Fixed: Mesh reimporter error mistakenly reporting a change in mesh group names
- Fixed: Entering text in TextBoxes would also trigger tab switching in DDO
- Fixed: A meshgroup named "Plane" would not function correctly with 3D painter
- Fixed: Camera-aligned brush could be passed through if zoomed too much
- Fixed: UI visibility issues
- Fixed: 3DO not getting live-update on DDO changes
- Fixed: Masks getting darker each time paint mode is entered/exited
- Fixed: MeshCentric not working when rotating lights
- Fixed: Soft brush strokes sometimes showing artifacts in mask shader view
- Fixed: Dropdowns not closing when clicking the dropdown icon
- Fixed: Lens sparkles with Physical Camera post-process effect
- Fixed: None (Default) ID Preset would not be selected by default
- Fixed: Cross-app mode crashing when editing material
- Fixed: Color picker wouldn't show correctly if 3DO window is resized
- Fixed: Paint strokes with B+Shift+LeftClick when light is moved in between strokes
Full install: https://www.fshare.vn/file/132QAWGBU3LH
Patch: https://www.fshare.vn/file/JAHAQKAJIQWY
Crack: https://www.fshare.vn/file/KHHPTPVYWG7E
Applacations - Substance Designer 6.0.1.594 - Win
Posted by Unknown |
18:05:00 |
2 Comments |
New Features:
Monday, 6 February 2017
Applications - Hay hay R3DS Wrap 3.0.3 cho Win - Linux
Posted by Unknown |
19:04:00 |
1 Comment |
"Phần mềm này hỗ trợ quét 3d thấy hay hay up lên cho mọi người sài."
Wrap changes the way you process 3D-scan data. When working with a large set of similar objects like human scans Wrap makes it possible to take an existing basemesh and non-rigidly fit it to each and every scan.
It also provides a set of very usefull scan processing tools like decimation, mesh filtering, texture projection and many more. Thanks to node-graph architecture once you’ve processed a signle scan you can apply the same recipe to an unlimited number of other scans.
Win: https://www.fshare.vn/file/UPSIWT3NTTEA
Linux: https://www.fshare.vn/file/3FJ72HX2468C
Tuesday, 24 January 2017
Appllications - Baking map cực nhanh với ShaderMapPro v3.0.7.iND
Posted by Unknown |
09:02:00 |
No Comments |
Fast Map Generation
Load an image or 3D model and ShaderMap will create a project with Displacement (Height), Ambient Occlusion, Tangent Space Normals, and Specular maps. Add additional maps like World Space Normals, Curvature, and Albedo directly with the Project Grid interface. Thanks to the flexible plugin system, new maps can be added to ShaderMap projects at any time.
Fast Floating Point Pixels
ShaderMap uses high precision floating point pixels to store and calculate all Maps. This ensures accurate detail throughout the workflow and allows import and export of HDR formats such as OpenEXR as well as 8 and 16 bit image formats.
Bake Maps From 3D Models
ShaderMap now supports 3D Models. Load a 3D Model into the Project Grid and select from a number of new Maps that bake rendering maps from the model geometry.
Includes Cage Model Setup
Cage projection algorithms are used by map plugins. A 3D Model Setup is available to push and scale cage geometry to enclose the source model prior to rendering.
ShaderMap includes the following Maps to bake from 3D Models: Ambient Occlusion, Tangent Space Normals, World Space Normals, Convex / Concave Curvature, and Displacement (Height).
Normal Map Painting
ShaderMap includes a full featured Normal Map painting application called the Normal Editor. It comes with a Layer System for arranging and transforming painted vectors as well as a number of tools for modifying the Normal Map:
• N Brush - Paint Normals from 3D Models brushes. Rotate the the model to get the perfect orientation. Quickly add detail such as bolt heads with this handy stamp tool.
• V Brush - Pick and Paint vector colors to the Normal Map and be sure they are in the specified coordinate system.
• D Brush - Paint to a grayscale displacement layer with a variaty of brush shapes. The displacement is automatically converted to normal vectors.
• Bezier Shapes - Add Ovals, Rectangles, Lines, and more then use the Layer Profile system to tile patterns of displacement or directly control the surface of the shape using a curve.
Monday, 23 January 2017
Applications - UVLayout Pro v2.09.04 WIN-MAC-LINUX
Posted by Unknown |
16:27:00 |
No Comments |
UVLayout is a stand-alone application for the creation and editing of UV texture coordinates for 3D polymeshes and subdivision surfaces.
Some major features of UVLayout are:
• OBJ import and export
• Edge-loop Detection for quicker UV seam selection
• Symmetry Editing for faster flattening of symmetrical meshes
• Color Feedback for instant evaluation of distortion errors
• Edge Straightening on shell boundaries and interiors
• Flattening Brushes for local tweaks of the automatically generated UVs
• Auto Packing of UV shells to minimize wasted texture space
• Auto Stacking of similar shells for shared texture space usage
• Subdivision Surface calculations based on limit surface shape
• Unlimited Undo of all editing functions
• Plugin Interface for integration into other applications
Applaications - 3D Coat v4.7.10 Win x64
Posted by Unknown |
15:36:00 |
No Comments |
3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model. Today 3D-Coat is available to learn at 170+ Universities and schools worldwide.
Sunday, 8 January 2017
Applications - Render với Keyshot 6.3.16 Win x64
Posted by Unknown |
08:40:00 |
3 Comments |
Key Features:
- Interior Light Mode
- Material Graph
- Materials on Labels
- Geometry View and Editor
- Material Animation
- Camera Path Animation
- Responsive KeyShotVR
- And much more…
Easier ways to set up your scene, work more efficiently, and deliver amazing visuals with speed.
Greater Material Control
More control over materials with enhancements and advanced material editing for unlimited possibilities.
Amazing New Capabilities
New capabilities to elevate what’s possible with geometry, viewing and rendering your scenes.
Powerful Feature Enhancements
More power from import to creating animations and interactive visuals of your designs and ideas.
What's New in the new 6.3 release:
- New import libraries
- Alias 2017 support
- Maya 2017 support
- Inventor 2017 support
- Siemens NX 11 support
- Solid Edge ST 9 support
- SOLIDWORKS 2017 enhanced support
- KeyShot Network Rendering updates

System Requirements:
- INTEL Pentium 4 processor or AMD or better
- Windows 7 and later
- OpenGL 2.x or higher
Thursday, 3 November 2016
Applications - NextLimit Maxwell Render Studio v4.0.0.6 Win64
Posted by Unknown |
19:27:00 |
No Comments |
Next Limit has announced the upcoming release of v4 of its renderer. New features include:
GPU rendering – the new engine runs on NVidia graphic cards. All the technology under the hood is identical to the classic CPU engine – which means your images are exactly the same.
Maxwell Multilight Standalone – save infinite lighting variations from one single render
Lighting setups in real time
Work faster by editing lights before and after the render finishes
Create a lighting catalog for your client
Automatically update your catalog with different lighting positions or geometry
New materials gallery – the renovated gallery features a hand-picked selection of high-quality, optimized Maxwell materials ready to use in your scenes. You can search using the usual tags, such as wood, plastic or metal, but also by performance level – so that you can filter materials depending on your exact needs.
Rhino for Mac support – new Rhino for Mac plugin workflow, providing a live-link between Rhino and Maxwell Studio
Significantly improved Revit integration
Plugins cho 3ds max: https://www.fshare.vn/file/SAQOTUKYV898
Saturday, 24 September 2016
[Applications] - Substance Painter v2.2.0.1275 cho Win x64
Posted by Unknown |
20:19:00 |
No Comments |
Substance Painter 2 contains the following new features:
- Iray Path Tracer integration for advanced rendering and screenshot capability
- New Smart Masks for creating and using your own mesh-adaptive mask presets
- New Clone tool, non destructive, for copying and pasting parts of texture
- New Smudge tool, non destructive, for blending and spreading colors
- Ability to chain and composite substances
- New content in the shelf: alphas, tools, materials, smart materials, and more
- New interface with reworked colors, icons, and parameter organization
- New Orthographic view mode and Perspective Field of View control
- New Fullscreen mode with interface toggling
- Full support for the Specular/Glossiness PBR workflow
- Scripting I/O
- Non-PBR shader and template
- Full support of height & normal workflow
There is much more to this release, and you can find all details in the full release note. We will also soon be unveiling the Shader Visualization feature and launching a Linux version beta (most likely in April). Learn how to use the new features in our new Substance Painter 2 tutorials.
Substance Painter 2 is available for $149 (Indie)/$590 (Pro), or $75 (Indie)/$400 (Pro) to upgrade.
Substance Painter 2 will be released early next week on Steam (out of our control). If you are a Steam user, you can transfer your account on the Allegorithmic website if you want to upgrade, and you will get a Steam key afterwards.
Wednesday, 3 August 2016
Applications - Texture với Substance Painter-1.7.1.958 win
Posted by Unknown |
10:53:00 |
No Comments |