Tôi Yêu Đồ Họa 3D

Showing posts with label Plugins-3Ds-Max-Render. Show all posts
Showing posts with label Plugins-3Ds-Max-Render. Show all posts

Wednesday, 29 March 2017

Plugins - SIGERSHADERS Corona Material Presets Pro v2.0.2 cho 3ds Max 2013 – 2017

SIGERSHADERS Corona Material Presets Pro v2.0.2


SIGERSHADERS Corona Material Presets Pro | Max
Version: 2.0.2


The Siger Studio’s SIGERSHADERS Corona Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and Corona Renderer® engine + User Library material lab/manager.
The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows.

Key Features
905 Corona material presets and templates.
User Material Library manager – fast material management.
Assign materials to single/multiple selected objects/groups directly.
Assign to material editor active (selected) slots.
Render material preview (single/category).
Material Lab.
High resolution seamless textures (4K and up).
Real-World Scale materials.
The list of content grows permanently.
Friendly and simple interface.
Useful for Corona Renderer newbies, average and power users.

Home: https://www.sigershop.eu

Maps: https://www.fshare.vn/file/CGX12W5OSLDQ       [1]
            https://www.fshare.vn/file/P8QQ7GHR3UPR        [2]
            https://www.fshare.vn/file/NWAH8HEB259L        [3]
            https://www.fshare.vn/file/36CV72CA6NKL         [4]
            https://www.fshare.vn/file/IE57D1O48GEE           [5]

Nguồn: cgpersia.com

Cảm ơn bạn đã ủng hộ (Thanks you)


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Monday, 20 March 2017

Plugins - SIGERSHADERS V-Ray Material Presets Pro v4.1.6 for 3ds Max 2013 - 2017

SIGERSHADERS V-Ray Material Presets Pro


SIGERSHADERS V-Ray Material Presets Pro | Max
Version: 4.1.6


The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and V-Ray® rendering engine + User Library material lab/manager.
The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows.

    Key Features
    979 V-Ray material presets and templates.
    Compatible with SolidRocks.
    User Material Library manager – fast material management.
    Assign materials to single/multiple selected objects/groups directly.
    Assign to material editor active (selected) slots.
    Render material preview (single/category).
    Material Lab.
    High resolution seamless textures (4K and up).
    Real-World Scale materials.
    The list of content grows permanently.
    Friendly and simple interface.
    Useful for V-Ray newbies, average and power users

Home: https://www.sigershop.eu
Download

Links: https://www.fshare.vn/file/L25D48KS2MPF       [1]
            https://www.fshare.vn/file/LPH2KCSORGR7    [2]
            https://www.fshare.vn/file/RLEX7WPLJPMO   [3]
            https://www.fshare.vn/file/SPX97YZQI3LF       [4]
            https://www.fshare.vn/file/NG3Q6CWADSNI    [5]

Nguồn: cgpersia.com

Cảm ơn bạn đã ủng hộ (Thanks you)


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Sunday, 30 October 2016

Plugins - Render Corona 1.5.1 cho 3Ds Max 2012 - 2017 (patch)

Render Corona 1.5.1




Trang chủ:  https://corona-renderer.com
Tải về

Nguồn: cgpersia.com

Cảm ơn bạn đã ủng hộ (Thanks you)


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Saturday, 6 August 2016

Plugins - Render với Arnold cho 3ds Max 2017 SP2 v0.5.198.2017 Win

Arnold


Info:
MAXtoA Features and Known Issues

This is the first Preview Release of the Arnold for 3ds Max (MAXtoA) plugin, and does not include support for all Arnold or 3ds Max features. See the online documentation for further details. 3ds Max 2017 Service Pack 2 is required, and provided in the MAXtoA installation.
Render Settings

MAXtoA provides automatic image-based lighting based on 3ds Max’s Environment map. This can be controlled in the Arnold Settings tab, Environment & Background rollup.
Deformation Motion Blur is not yet supported.
3ds Max native lights are not supported in this release. Use the new “Arnold” light.
Light Filters are not yet supported in the Arnold light.
3ds Max Sun Positioner and Physical Sky are supported.
There is limited light support in the viewport.

Lights
3ds Max native lights are not supported in this release. Use the new “Arnold” light.
Light Filters are not yet supported in the Arnold light.
3ds Max Sun Positioner and Physical Sky are supported.
There is limited light support in the viewport.

Shaders
To use Arnold surface shaders on an object, add the shaders as inputs to the new “Arnold Material” and apply the material to the object.
MAXtoA supports third-party shaders compiled for Windows and the current version of Arnold. Place shaders into 3ds Max’s “Plugins” folder.
Legacy 3ds Max maps are optionally supported.
To enable, add an environment variable to Windows with the variable name ARNOLD_SHADECONTEXT_SUPPORT with a value of 1.
Restart Max and enable “Show Incompatible” in the Material/Map Browser to see the legacy 3ds Max maps.
3ds Max shaders currently cannot be exported to an Arnold Scene Source file, and can only be rendered within 3ds Max.
Arnold shaders cannot be used as an input to a 3ds Max shader.
Multi/Sub-Object materials are limited to 255 materials by Arnold.
No automatic mechanism for generating TX files is provided yet. Use the external maketx.exe application provided by Solid Angle, and the “image” shader on your material.
Crash if rendering while an Arnold physical_sky map is in Environment slot with parameters: X = 0,0,0 Y = 1,0,1 Z = 0,1,0

AOVs
You must specify a file name in the Render Setup dialog box’s Common tab in order to save AOVs. This file name is used as a prefix for the AOV file names saved by Arnold. A warning is provided.
AOVs do not get Exposure Control applied.
You may crash Arnold if multiple direct_diffuse AOVs are specified with DeepEXR format AOVs.

Cameras
Only basic features are supported by cameras.
For best results use the Physical Camera.
Basic Depth of Field is supported on Physical Camera.

Procedural Object
The Procedural object is a work-in-progress.
Create the Procedural object at position 0,0,0 then reposition after defining the object path.
Object comes in rotates 90 degrees on X axis.
Bounding Box is not automatically set.
Home: https://www.solidangle.com/arnold/

Download

Nguồn: cgpersia.com

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Saturday, 11 June 2016

Download - Vray 3.4 cho 3ds max 2014 -2016 x64

Vray 3.4

New features
Render most scenes up to 20-50% faster with V-Ray 3.4 for 3ds Max! V-Ray 3.4 for 3ds Max introduces new variance-based adaptive sampling for quick setup, uniform noise distribution, and higher quality images – with less dependence on settings for lights and materials.
Variance-based adaptive sampler (VBAS)
  • Better sampling of dark areas and faster sampling of overbright areas
  • More consistent noise detection
  • Final image quality is less dependent on materials and lights settings
  • Improved alpha channel sampling - especially in scenes with depth of field and motion blur
  • Works in bucket and progressive rendering modes
Other new V-Ray 3.4 for 3ds Max features include:
New Global Defaults
  • Variance-based adaptive sampler enabled by default
  • Automatic sampling of lights and materials - removing the need to set subdivisions manually
Ray Traced Rounded Corners
  • Perfectly smooth edges at render time with no additional modeling - based on licensed technology from NVIDIA
  • Advanced edge detection with support for concave and convex surfaces simultaneously
  • Works with separate objects, VRayProxy objects, displaced objects etc.
New Sky Model and Aerial Perspective
  • Hosek sky model to simulate more natural looking skies
  • Ground color option for VRaySun and VRaySky
  • Aerial perspective for efficient and realistic atmospheric depth
Triplanar Mapping
  • Fast seamless textures without UVs
  • Control over edge blending and texture parameters, including randomization
  • Works on procedural geometry
Improved V-Ray Clipper with Render-Time Booleans
  • Supports cutaways using any arbitrary mesh
Stochastic Flakes
  • Ultra-realistic materials with sparkle effects like snow, sand, and car paints
Updated Features
Global Illumination
  • More robust handling of reflective GI caustics, better light propagation, and more natural illumination of interior scenes
  • Distributed light cache for faster calculations with distributed rendering
GPU Rendering
  • More texture nodes – MultiTexture, VRayMultiSubTex, ColorCorrection etc.
  • Proxy objects with hair and particles
  • VRayFur and VRayPlane objects
  • Light include/exclude lists
Progressive Sampler
  • Dynamic noise threshold leads to more uniform noise distribution
  • Improved sub-pixel filtering
  • Improved CPU utilization
Volume Rendering
  • Faster volume rendering with probabilistic sampling
Geometry
  • Faster rendering of proxy objects and instances
  • Faster rendering with Forest Pack Pro
V-Ray Frame Buffer
  • Compare V-Ray settings
  • Load color corrections
  • Save LUT files
Availability
  • V-Ray 3.4 for 3ds Max is a free update for all V-Ray 3.0 customers.
Tải về: https://www.fshare.vn/home/Max%20script/Vray%203.4 (có crack trong đó luôn nhé)

Link dự phòng:
- 3ds max 2016: https://www.cgpeers.to/torrents.php?id=47404

Nguồn: cgpersia.com

Cảm ơn bạn đã ủng hộ!

Thursday, 9 June 2016

Render với Corona v1.4 cho 3Ds Max 2011-2017

Corona


Sự phát triển của Corona Renderer bắt đầu vào năm 2009  bởi Ondřej Karlík tại Đại học Kỹ thuật Séc ở Praha. Corona đã  phát triển thành một dự án thương mại sau khi Ondřej thành lập công ty cùng với  hai phó giáo sư nghiên cứu tại Đại học Charles ở Prague là AdamHotový, và Jaroslav Křivánek.
Mặc dù là một plugins mới ra mắt,  nhưng Corona Renderer đã trở thành một Plugins hỗ trợ trong việc kết xuất hình ảnh với chất lượng render cao và là một đối thủ đáng gườm của Vray- Render. Nó đã được  tải về hơn 80 000 lần. Phiên bản 1 dành cho 3ds Max đang được bán trực tuyến trên website .

Diều quan trong ở corona đối với nhưng bạn mới tìm hiểu là nó khá dễ sử dụng và dối mắt như ở vray. MÌnh tin corona sau này sẽ sanh ngang cùng vray.

Vạy mọi người ngần ngại gì mà không tải về

Video giới thiệu.





Nguồn: cgpersia.com

Cảm ơn bạn đã ủng hộ!


Wednesday, 8 June 2016

Render cực nhanh với Vray 3.3 cho 3ds Max 2014-2016 x64

Vray 3.3 cho 3ds Max 2014-2016 x64


Vray của chaosgroup chắc cũng khá quen thuộc với những người sử dụng phần mềm 3d rồi nhỉ, nên mình không giời thiệu nhiều.

Vray 3.3 cho 3ds max 2014 - 2016 x64: 
Tốc độ render: nhanh hơn so với các phiên bản thấp hơn(mạnh hơn khá nhiều).
Hỉnh ảnh: cải thiện hơn.
Nhiều chức năng hơn. Mình cũng không rành tiếng anh cho lắm nên giới thiệu sơ sơ thôi. Thông cảm 

Đây là video giới thiệu mọi người xem:

Trang chủ: http://chaosgroup.com/

Link dự phòng : 2016: https://www.sendspace.com/file/p7d8q1
                         2015: https://www.sendspace.com/file/elbab7
                         2014: https://www.sendspace.com/file/1t30i0

Crack:              2016: https://www.sendspace.com/file/bfn8cm
                        2015: https://www.sendspace.com/file/cmnza4
                        2014: https://www.sendspace.com/file/zyx40w


Nguồn: cgpersia.com

Cảm ơn đã ủng hộ:)