Tôi Yêu Đồ Họa 3D

Sunday 15 October 2017

[Tutorial] - Tạo một chiếc sọt đựng quần áo trong - 3ds max

Tạo một chiếc sọt đựng quần áo


Video này là lần đâu tiên mình sử dụng mic nên còn hơn bỡ ngỡ có gì mọi người chịu kho nghe. Mình cũng ít nói nên chẳng nói được nhiều trong video. Những cái cơ bản mình không nói hi vọng các bạn đã biết. Và hi vọng sẽ giúp ích cho mọi người.



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Tuesday 18 July 2017

Reallusion iClone 3DXchange 7.0.0615.1 Pipeline [Applications]

Reallusion iClone 3DXchange 7.0.0615.1 Pipeline


3DXchange is a robust, streamlined conversion and editing tool that connects iClone to a universe of 3D content. Users are able to import bi-ped, animated skin-bone characters and their animations for use in iClone. They can also export iClone characters and animations to external 3D applications and video game engines. Moreover, 3DXchange 6 is enhanced with an optimized conversion performance and editing environment, ensuring that you an even faster and better user experience!

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Nguồn: cgpersia.com

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Thiết kế thời trang với CLO Enterprise 3.1.27 Win x64 [Applications]

CLO Enterprise 3.1.27


CLO is a 3D fashion design software program creating virtual, true-to life garment visualization with cutting-edge simulation technologies for the fashion and ...

New Features: http://enterprise.clo3d.com/newfeatures/3-1

Home: clo3d.com

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Nguồn: cgpersia.com

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VRay v3.52.03 cho Maya 2016, 2016.5, 2017 [Plugins]

VRay v3.52.03


V-Ray is a series of professional rendering plugins/standalone apps developed by Chaos Group company. Of which, V-Ray for Mayaprovides high-quality graphics and animation rendering capabilities for the excellent 3D modeling software Maya. Beyond that, V-Ray also can be run as a separate renderer, which is convenient for users to render various images.



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Nguồn: cgpersia.com

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Monday 17 July 2017

Download - Ornatrix v4.4.0 cho 3ds max 2011-2017

Ornatrix v4.4.0


Info:
Ornatrix is a system designed to solve the problem of creating hair and hair-shaped structures. To achieve this goal it employs a variety of tools and automation to allow the user to work in an easy and intuitive environment.
Computer imagery has presented us with many possibilities to simulate our own world and to synthesize new experiences and rich visual information. One of the biggest tasks of CG is to create realistic characters. After all it is living beings that connect us with what we see on an emotional and psychological level. While there have been many advances in the quality and speed of such simulations some things still remain just slightly out of reach for full control. CG model structures often consist of recognizable shapes that we can easily manipulate through modeling techniques which have now been developed for decades.
However, we often tend to ignore the subtle detail that these structures carry. Our world is full of such detail and it is absolutely indispensable to achieve photo realism. Techniques and tricks have been developed to cheat this detail to some extent [1]. However, as we strive towards realism at less expense put into computing power more accurate models need to be introduced. Hair and fur has been one of the biggest problems in CG since the problem was first studied in 1980’s. Since then many strives have been made in simulating realistic hair.
The purpose of Ornatrix and this documentation is to bring you (the user) as close to achieving perfect results as possible with putting the technical side of things inside. So leave your skepticism and frustrations behind, put on your hairdresser hat (if you have one), and let your imagination and inner stylist roam free. The main purpose behind Ornatrix is to make it as much fun for the user to explore the art of virtual hairdressing as possible.
Install Instructions:
– Disconnect from the internet during installation.
– Run setup and uncheck the unwanted 3dsmax versions, then install it.
– Run license and just install License server.


Nguồn: cgpersia.com

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Friday 16 June 2017

Applications - Pixologic Zbrush 4R8 - WIN

Pixologic Zbrush 4R8


Info:
Keyshot now working, also some other minor bugs fixed

ZBrush is the 3D industry’s standard digital sculpting application. Use customizable brushes to shape, texture, and paint virtual clay, while getting instant feedback. Work with the same tools used by film studios, game developers and artists the world over.

Dynamesh is ZBrush’s digital clay. It rebuilds the topology of your model as you sculpt, creating a smooth, even surface for you to add fine details. Step between different resolutions of your model, and changes on any level will be applied to each one. This enables you to create complex models, but still be able to make big changes when you need to.

If you’re a concept artist or illustrator, you’ll find that ZBrush bridges the gap between 2D and 3D. Compose 2D images where you can make real-time changes, while maintaining accurate lighting and depth. Paint models with pixel-by-pixel control using customizable brushes. Use GoZ to create complex textures in PhotoShop and see them applied to your scene as you work.

ZBrush 4R8 introduces multi-language support, as well as many other enhancements such as a new transformation tool, the Gizmo 3D and a new text generator that will allow the artist to create text and logos with real-time adjustments. And these are only the beginning!

Live Boolean
For all their power, Boolean systems have historically required a lot of trial and error before finally getting a satisfying result. With Live Boolean, artists gain the ability to combine multiple sculptures together and see in real-time what the resulting mesh will look like. Any model can be subtracted from another, regardless of their polygon counts. You can even use Live Boolean with the existing instancing systems in ZBrush such as NanoMesh and ArrayMesh. While Live Boolean is active, you can even sculpt on your models while previewing the Boolean results. All of these options can be combined together to provide new sculpting workflows that are unique to ZBrush.

Real-Time Preview
Live Boolean is also excellent for creating hard surface models. Live Boolean makes it possible for you to preview any addition and subtraction operations between your source models, allowing adjustments to be made on the fly.
There is no guesswork, since you are able to dynamically see the end result before committing to the operation. You can adjust any part on a mesh and see it instantly impact the model. It’s 100% interactive, non-destructive and works with any sculpt.

Using Live Boolean for 3D Printing
Live Boolean is perfect for creating models for manufacturing, toy design, product design, collectibles, and more. Use any sculpt to create articulated joints, keys for 3D printing, hollowing, or even to create molds for production.

Converting Your Live Booleans
The Live Boolean function is not only a preview system inside ZBrush but can also be converted to true geometry to allow export for use in other applications.
When it comes time to finalize a Live Boolean creation, simply click a single button and the Live Boolean process will be converted to geometry. The structure of your models will change as little as possible, with topology changes only taking place where the source models connect to each other. Even with models that are comprised of several million polygons, the result can be generated in just a few seconds.

Vector Displacement Mesh Feature
Expand your Alpha arsenal with a new library of Vector Displacement Meshes (VDM). These are 3D sculpts used as brush building blocks that will allow undercutting when drawing on a model’s surface. As an example, you can draw a nose complete with nostrils in a single brush stroke. Or an ear with complete front and back sides. Or a bent finger, scales with a raised angle or even an open mouth. All of this without lost depth or detail.

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Nguồn: cgpersia.com

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Thursday 4 May 2017

Plugins - CodeVonc Proc3durale 2 v2.0.1 WIN64 R15 R16 R17 MUS3

CodeVonc Proc3durale 2 v2.0.1


Proc3Durale 2 build an object according to a 3d shader.

Used with 3D noise, you will achieve different effects or 3d wear on all your objects. 

This new version provides significant performance gain and quality thanks to its new modeling algorithm. Proc3Durale 2 can be used in animation with better animated shader quality and reasonable time render.

The demo version limited to one shader is available for free.

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Nguồn: cgpersia.com

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Plugins - Wrapit 1.58 cho 3ds max 2009 -2017

Wrapit 1.58 



What is Wrapit?

Wrapit is a 3ds max tool for conforming meshes to other meshes. This lends itself to various scenarios such as retopologising high-res meshes like those created in Zbrush, Mudbox, 3d Scan data etc, and creating low poly proxies for situations where those are preferable, eg. collision detection, LODs etc.

Wrapit's strength lies in allowing you to use the full set of 3ds max's editable polygon tools, including the already great Graphite tools, whilst working on the surface of a target object. In that respect it’s it’s ease of use is second to none; you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes; The super fast 'Closest Point','Vertex Normal' and 'Screen Space', each catering for specific projection needs.

But of course Wrapit does bring some additional tools to the table for 3ds max:

QuadGen automatically creates quad based meshes from existing high poly objects, and can even project uv coordinates and materials from those meshes onto your new geometry.


Strip Painting allows freehand or controlled placement of polygon strips to flesh out topology.


Branch Painting is used to quickly retopologise areas of your target mesh which are essentially cylindrical, things like arms, legs, fingers, horns, tusks, trunks, tentacles etc.


Extend Edge is used to automatically extend open edges over the surface of your high poly target object.


Relax Over Surface works just like normal relax, but slides your mesh over the surface of the High Poly target mesh. Here we see a cylinder projected onto an arm; the initial projection is uneven due to the contrasting mesh volumes, but relaxing helps even things out.



Planar Loops Flattens out edge loops in either X,Y,Z or local axis, whilst sticking the the surface of the high poly object:


Check out the Gallery and testimonial sections to see how Wrapit has already been production proven, and is winning over the 3ds Max modellers.

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Maxscript - Animators Tool Kit v1.02 cho 3ds Max 2010 - 2017

Animators Tool Kit


Just install & enjoy:
- Drag&drop the MZP file into 3dsmax window or run it from the menu Maxscript -> Run Script ( Run 3dsmax as Admin! )
- Press "Install" button
- Find the "ATK" category in "Customize User Interface" dialog

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Plugins - TurboReverse 1.0 - 3ds max 2008 - 2018

TurboReverse 1.0


TurboReverse is a 3ds Max modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UVs.
It is the successor of Subdivision Reversion maxscript.

It is now 100 times faster, being a native 3ds Max plugin, not a maxscript anymore.
It has the ability to reverse just parts of your models based on your selection.
It can reverse multiple iterations at a time.
Here are some of the benefits you get:

If a 3d model you buy online has it's modifier stack collapsed it is almost useless, you can't edit, unwrap, rig it, but with TurboReverse you can reconstruct the first subdivision level and then do all the above.
If in your production pipeline you need at some point to collapse the model with TurboReverse you can get the subdivisions back later.
When you apply a turbosmooth modifier to a reconstructed subdivision level you will get exactly the same mesh as the original.
Situations in which you would want to use TurboReverse:

When you have a subdivided model which has his modifier stack collapsed.
When you bright a model that has been subdivided in ZBrush, Mudbox, Maya etc. into 3ds Max.

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Wednesday 3 May 2017

Applications - DesignDoll v3.9.8.9 phần mềm tạo dáng để vẽ khá hay

DesignDoll v3.9.8.9



Design Doll can create postures and compositions that artists demand, with easy, intuitive operations.
Most of the built-in functions are based on requests from our customers

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Nguồn: cgpersia.com

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Plugins - Xây dựng thành phố cực dễ với GhostTown 1.31 cho 3ds Max 2012 - 2017

GhostTown 1.31


Info:

Buildings
Drag&drop facades on building faces or randomly assign them to buildings in the Building node

Facades
Create complex facades with the NodeEditor.
Parts of the facade can be saved as prefabs, for easy use in other projects. Materials can be saved in the materialLibrary, and assigned directly in the facade project.
Roads
Create simple spline-based roads that follows your terrain. Assign different road classes, create overpasses and lots.
All roads are editable between max sessions.

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Nguồn: cgpersia.com

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Plugins - UnwrapPro 1.02 cho 3ds max 2008 - 2018

UnwrapPro 1.02


Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping UVs with high area distortion.
It is very fast (a 1 million triangle mesh was unwrapped in 23 seconds). It is easy to use (just select some UVs and hold down a button).
Unwrap Pro will not add seams or pack UVs for you.

Here are some of the benefits you get:

Save time and energy while unwraping meshes by not having to worry about distorted or overlaping UVs.
Use vertex colors or soft selections to increase the pixel density of important features.
You don’t have to manually edit or pin UVs to produce great results.
Fast high quality UVs at a button press.
Situations in which you would want to use Unwrap Pro:

When you want to have equal pixel density for your textures.
When you don’t want to manually edit UVs.
When you want to have more or less pixel density in some areas.
When you want fast and quality UVs.
When you don’t want to manually untangle UVs.

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Nguồn: cgpersia.com

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Plugins - PolyUnwrapper 4.2.7 cho 3ds max 2010 - 2017

Advanced UV Normalizer v2


PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.
It contains plenty of features that will greatly help you improve your unwrapping workflow.

What's New in Version 4.2
Added support for 3ds Max 2017
Align Shells: Shells can now be aligned to the 0-1 space as a group
Added Get Render size from current texture map
Settings Manager UI
Advanced UV Shells Randomizer
Expand Selection By Smoothing Group now works with strict groups too
Render custom UV Tile (with UDIM nomenclature)

Home: http://www.polytools3d.com/

Download

Nguồn: cgpersia.com

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